BLS Season 3 Rules

  1. Sign up
    1. Players sign up as free agents.
    2. Players may not request to play with another player.
  2. Buy-in
    1. Super-Patron level support on Patreon grants free access
    2. $5 Paypal
  3. Rosters
    1. Once all players are registered, ORSA will make balanced 4-player rosters based upon Rocket League MMR
  4. “Home Field”
    1. Teams may pick a “home” map from the following list:
      1. DFH Stadium
      2. DFH Stadium (Stormy)
      3. Urban Central
      4. Urban Central (Night)
      5. Urban Central (Dawn)
      6. Beckwith Park
      7. Beckwith Park (Stormy)
      8. Beckwith Park (Midnight)
      9. Utopia Coliseum
      10. Utopia Coliseum (Dusk)
      11. Utopia Coliseum (Snowy)
      12. Wasteland
      13. Wasteland (Night)
      14. Neo Tokyo
      15. Starbase ARC
    2. This map must be chosen prior to each team’s first “home” match.
    3. This map may not change after a team has played its first match.
  5. Team Captain
    1. Before a team’s first match, they may vote for a team captain. Team captains will have a few responsibilities
      1. Communicating with BLS about any problems the team may have, in game or otherwise.
      2. Making Server Requests (see section 12) on behalf of his/her team.
      3. Taking screenshots of the end of game scoreboard after each game.
        1. This is important, and will be required even if the game was streamed.
    2. If a team captain is not voted upon before a team’s first match, one will be appointed by BLS at the time of that team’s first match
    3. If a captain is not playing in a particular match, they are responsible for designating a teammate to take the responsibilities out lined in rule 5.a
  6. Schedule
    1. Players will not be able to schedule matches on your own. You will be assigned your match times
    2. Matches will be played on Tuesdays and Thursdays.
    3. Matches will be played either at 8:00, 8:30, 10:00, or 10:30 Eastern Time
    4. Final match times will be decided the day before they are played
      1. Tuesday match times will be released on Monday, and Thursday match times will be released on Wednesday
    5. There will be a 7 match day (8 game) regular season (January 3rd, 2017 – January 24th 2016), followed by two rounds of playoffs, to be played on the same day (January 26th, 2016).
  7. Playing Time
    1. Our goal for this league is to make sure that all players receive equal playing time.
    2. For Season 3, players must play in 6 matches.
    3. Teams may field any lineup for playoff matches.
  8. Team communication
    1. During games
      1. All team members playing in a sanctioned BLS match must be in contact with their teammates via a voice platform of some kind. (i.e. Xbox Party Chat, Teamspeak, Skype, Discord)
        1. Team members found to not be in compliance with this rule may find themselves at the mercy of rule 19.d
  9. Matches
    1. Matches will be best-of-3 game sets.
    2. Substitutions will not be allowed in between games
    3. If your match is not being streamed, teams will be responsible for taking screenshots of their game results.
    4. In the event of a disconnect or crash during an unstreamed match it is up to the discretion of the players in the game to either remake or continue the game. If there is a dispute, and the match can not be completed, teams should contact an admin on Discord.
    5. In the event of a disconnect or crash during a streamed match, casters and organizers will keep everyone up to date with how the situation will be handled.
  10. Division Reps
    1. BLS knows that issues can arise at any time, if a player has an issue with anything BLS related, they should contact their BLS rep.
    2. The reps for Season 3 will be:
      1. East: Robbinghope
      2. West: DoctorMcBoop
  11. Lineups
    1. Starting lineups for each team must be given to their division rep no later than 7:45 for East division games, and no later than 9:45 for West division games..
      1. Failure to do this will result in a “strike”
    2. A team’s third strike will result in a game loss penalty.
      1. This means they will forfeit the first game of their match.
      2. If both teams receive third strikes in the same match, both will receive the game loss penalty. Resulting in a 1-game match
    3. A team’s fourth/fifth/sixth/seventh/eighth strike will result in a forfeit.
      1. If both teams are forced to forfeit, then both teams will receive a 0-2 match loss with 0 Goal Differential.
    4. If a team is forced to use a lineup in which a player is playing in an “extra” match, that team will start the match with a game loss.
      1. A player is playing in an “extra” match if she/he is playing in his/her 7th match.
      2. This penalty stacks
        1. If a team is playing a match with 2 players playing in an “extra” match, they will receive 2 game loss penalties, and forfeit the match.
      3. To avoid having this penalty apply to your team, please read rule 19.d
    5. If a player is replaced, all games the original player participated in will count as games played for the replacement.
  12. Server Issues and Requests
    1. BLS recognizes that Rocket League is played online, and not every server that games are played on behaves the way players would like.
    2. What is a Server Request?
      1. A server request is asking BLS for a new game server because a player is unhappy with the current game’s server performance.
        1. A polite message of “new server request” is all that is necessary.
      2. Any other message regarding server performance will be ignored.
      3. Any aggressive message (such as one with foul language) will be met with an outright denial of a server change.
    3. BLS will grant player requests for a new server under the following scenarios.
      1. In between games.
        1. If a team captain is unhappy with server performance during a game, s/he may request for a new server to be made for any following games. It will be granted no questions asked.
          1. The game being played will be completed and the result will stand.
      2. During a game
        1. If a team captain is unhappy with server performance during a game, they may request for a new server to be made for the current game. If both team captains from each team make such a request, it will be granted.
          1. Any result from the game will be wiped. The game will simply be replayed.
  13. Forfeits
    1. If a team is forced to forfeit a match for any reason, it will be marked in the standings as an 0-2 loss with a 0 Goal Differential.
    2. If a team’s opponent is forced to forfeit for any reason, it will be marked in the standings as a 2-0 win with a 0 Goal Differential
  14. Standings
    1. Win-Loss Record will determine standings.
    2. 2 team Tiebreakers
      1. Head-to-Head
        1. If two teams are tied, and have played against one another, the team who won that match will be placed above the loser.
      2. Game Win Percentage
      3. Goal Differential
      4. Alphabetical Order (during season)/Coin flip (to determine final standings)
    3. 3+ team Tiebreakers
      1. Game Win Percentage
      2. Goal Differential
      3. Alphabetical Order (during season)/Die Roll (to determine final standings)
    4. Tiebreaker note: If after a 3+ team tiebreak check, a two team tie remains, then the team(s) who is/are no longer tied will be removed and placed either above or below the remaining tied teams (if they are ranked higher or lower after the tiebreak check) and the 2 team tiebreak rules will take effect for the remaining tied teams.
  15. Playoffs
    1. The top two teams in each division will compete in a single elimination tournament to determine the BLS Season 3 Champion.
    2. All playoff matches will happen on January 26th, 2017.
      1. East Finals at 8pm Eastern
      2. West Finals at 9pm Eastern
      3. BLS Finals at 10pm Eastern
    3. Teams may field any lineup for a playoff game. Substitutions can only be made between games and you must notify a caster when a change is being made.
    4. East/West Finals will be best-of-5 matches
    5. BLS Finals will be best-of-7 matches
      1. “Home field” advantage (server) will be determined using the 2 team tiebreakers.
      2. Server will follow a 2-3-2 format.
    6. All playoff games will be played on Mannfield.
  16. “No Shows”
    1. If a team cannot field 3 players at the team’s scheduled match time, that team will risk forfeiture of that match.
      1. At 10 minutes past the scheduled match time, the team will receive a game loss (meaning that if the team eventually finds enough players, they will start the series as if they had already lost a game.)
      2. At 20 minutes past the scheduled game time, the team will receive its second game loss, and therefore will forfeit the match.
      3. For playoff matches, the process will repeat every 10 minutes until a team has received enough game loss penalties to forfeit the match.
    2. If both teams cannot field 3 players, the process above will apply to both teams
      1. It is possible that both teams will forfeit a match resulting on a double loss.
        1. Any team found to be lying in this situation (i.e. Saying they have three players, when they don’t) will forfeit all future matches and be banned from future seasons of BLS.
  17.  Sportsmanship
    1. Please show sportsmanship within the league; any insulting of the opposition or teammates will result in a warning. Further insults will be met with a suspension and a possible banning from the league. Players are encouraged to take screen shots containing any insults and forwarding them to an admin to evaluate.
    2. ORSA has a very simple harassment policy. We know it when we see it. First offense will result in a warning. Second offense will result in a ban.
    3. If at any point a team or individual feels as if a rule is unfairly applied to them, or if they think that a rule itself is unfair, that team may file an appeal to any admin  (who will then confer with all other admins) to be ruled upon.
    4. Any concerns about the sportsmanship of other players or teams within ORSA should be directed to the league representatives. Publicly “witch-hunting” an ORSA team or player is unacceptable and will be considered harassment. Let ORSA officials and representatives handle any issues related to sportsmanship.
  18. Replacement Players
    1. For a player to be considered as a BLS replacement, they must fill out the BLS replacement form
    2. The filling out of this form does not guarantee that player a spot, even if one opens up.
    3. Replacements are not made on a first come first serve basis. The player who most resembles that of the player providing the replacement spot will take the replacement spot.
    4. Replacements will only be considered until the beginning of match day 7 (January 24th, 2016) after this day, rosters will be locked.
      1. We understand emergencies happen, so this rule can be broken by BLS in extreme cases, deemed acceptable by BLS.
  19. Other Rules
    1. If any issues arise between players or between a player and ORSA staff that can not be resolved by anything in this document, then the ORSA handbook rules will apply
    2. If you are found to have left the Discord server, you will be dropped from your team’s roster without warning. You will forfeit your buy-in, and will be replaced by another player.
    3. If you have to drop from the league for any reason, you will forfeit your buy-in and will be replaced by another player.
    4. If a team is unhappy with a member’s contribution (not skill), they may contact ORSA about the steps necessary for that member’s removal, and potential replacements for that player.
      1. This is only to be used in the event of a team member showing bad sportsmanship, a team member showing a lack of ability to show up for games (leading to “extra” match penalties), or if a team member is in violation of rule 8.a.i
    5. No spectators are allowed in a match lobby unless they are streaming or casting the game. No coaching.
    6. You must play every game under the steam name/gamertag that you signed up for the league under.

Version 1.0 (12/21/16

Version 2.0 (12/29/16) ——> Modified section 4: Added additional maps

——> Added section 5: “Team Captains”

——> Modified rule 7.b: Compensates for an 8 game season

——> Added section 8: “Team Communication”

——> Added section 10: “Division Reps”

——> Modified rule 11.a: Simplifies roster turn in

——> Modified rule 11.d: Compensates for an 8 game season.

——> Added section 12: “Server Issues and Requests”

——> Modified Section 16: More leniency for lineup-based forfeits

——> Added Section 18: “Replacement Players”